![]() This first rough period felt a bit too long for me, but if I’m honest it could be due to my genre inexperience. An early difficulty hump meant I replayed the first dungeon several times and leveled up my characters about 10 times in total across three heroes before I finally beat the first boss, a massive spider who shoots webs and attacks from above. These various Bergsons are each so unique that it’s impossible to not find a favorite, but it also feels ultra-satisfying to try out each of them, especially while you unlock some upgrades that improve every family member collectively, in addition to each hero’s personal skill tree.īefore the several hours and boss battles it takes to reunite the whole family, your trials will be met with more failures than successes - or at least that’s how it was for me. In between procedurally generated levels, be they successes or failures, story beats will unfold that reveal more history to the fabled family, introduce new playable characters, and allow you to customize your heroes with deep skill trees that carry over across playthroughs, keeping the game’s rogue elements on the more forgiving side of the lite-like continuum. The story quickly gets out of your way early, but don’t expect that to mean it’s not a story-focused game. As corruption plagues the land, the family will be tested like never before. Today, I’m happy to have been so wrong.Ĭhildren of Morta tells the story of the Bergson family, who have presided over Mount Morta for generations, sworn to not let evil cross the threshold. As a writer, I’ve taken on a number of new assignments that stretch my comfort zone little by little and reveal to me something I was missing for a long time.įew games embody this spirit of change better than Children of Morta. As a 16-bit, roguelite dungeon crawler, Morta offered very little of what I thought I enjoyed in video games. ![]() One of my favorite parts of this generation of games - partly due to my own efforts and partly due to the health of the industry - is in how many new genres I’ve opened my eyes to over the past several years.
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